Students create site-specific pieces of Art using physical computing technology.
Given the opportunity to sense its environment, a piece of Art becomes an experience of light, sound, movement, behavior, and interaction.
We explore this audience/user relationship using multiple physical and software.
Create a temporary installation in a specified area using only a DMX light, fabric or other fiber materials, and found objects.
Thirsty by Anthony Bennet and Troy Perry (2017) and Untitled by Zane Smith (2017)
Create a site-specific piece using a classic toy or game as your inspiration.
Below: Multiplexed Manifold (A remix of the game/toy Simon)