Description: Working from the physical world to the virtual, and back again, this workshop looks at the translation between physical reality and the digital worlds. Topics: Technology Constraints Translation Imagery Tools Transmission Re-use Project: Students were asked to take the physical aspects of a former […]
This workshop explores contemporary issues of the moving image as a tool for expression, spatial explorations, and participation as they related to news and world events. Students study methods of capturing moving images for use in editing software, installations, and interactive works.
Alice found herself exploring uncharted territories in Lewis Carroll’s Through the Looking Glass, this workshop does the same by researching mirroring, reflection, and alternate realities as they relate to disorientation, abstraction, distortion, layering, and merging. This workshop uses cameras and computer software to create real-time […]
2011, 2012, 2013, 2014 Description: Starting with the very basics of electronics, this course will give students the skills and tools necessary to begin creating hardware-based sculptures that have the ability to detect and change according to external inputs.
2011, 2012, 2013, 2014 Description: 21 students creating 5 projects per week for one month, including a culminating exhibited final piece. 441 fully documented projects available at http://failoften.tumblr.com
Description: This workshop will dive in to how presentation can truly make or break your audience’s perception of a work of Art. Foci will be on display, titles, documentation, 2D and 3D expression through presentation, color theory, and Artist talks. Projects: Each week a new […]
Description: The ability for your passive viewer to become an active user is the focus of this workshop. Utilizing the Adobe software program Flash, we’ll take a look at creating time-based animation pieces as well as fully interactive, non-linear works for use on the computer […]
Description: A look at the Internet and modern technology’s effect on copyright, piracy, Art theft, remixing, mash-ups, unique thought, and artistic appropriation.
Description: Every generation of artists uses their childhood surroundings as fodder for their adult artistic endeavors. 8-Bits will look at the aesthetic choices game and sound designers made during the early stages of console and arcade gaming as inspiration for their own work. This is […]