Digital Media

In 2014 I began teaching between Foundation and the newly formed Digital Media major.

Between teaching overload semesters, I was working in a new discipline which required new research and syllabus building, attempting to recruit new students, “teaching out” Junior and Senior students, networking and overall helping with morale and up-keep of the program.

During this time, I also was became in charge of Visual Symposia, Diversity Days, Early Applicant Days, and general outreach.

This began the transition of the program into Interactive Arts.

 

 

Courses:

Movement by Gesture

Description: Using our physical bodies as interactive conduits, we will use sensors, cameras, and other proximity devices to interact with virtual and physical spaces. Assignments…

Storytelling in the Fifth Dimension

Description: From memory to written word and screen; the stories humans tell inspire and teach us about the world around us. These linear (or “time-based”)…

Intermediate Game Design Studio

Description: In this first of three semesters with a strong studio focus, students will collaborate to create and play-test games. Brainstorming, pitching and prototyping are…

Game Art II

Description: Students study the aesthetic decisions game designers make when producing for various game platforms; including urban-scale/street, card, and video games. Based on a subjective…

Game Design II

Description: Students study the objective design of mechanics in games, focusing on tutorials, learning curves, pace, flow, rhythm, puzzle, and goal setting. Beginning with a…

History of Technology in the Arts

Description: This course looks at the history of technology in art, beginning with the development of photography, film and video, to the emergence of digital…